Version 0.4 released
StellarRoads » Devlog
Just small incremental updates. The game should be a bit easier, and the VGA fade-in/fade-out effects look great!
- The vessel is now closer to the left edge of the screen. This makes the game a bit easier as what comes ahead can be seen earlier.
- Normal platforms in the VGA version can now be non-white, as in the Tandy version.
- Implement palette-based fade in/out effects in the VGA version.
- Exit with an error message if setting the video mode fails.
- Fix french accented characters in the banner shown at exit.
Files
StellarRoads demo v0.4 887 kB
Mar 17, 2020
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StellarRoads
2D Space Platformer for inspired by SkyRoads
More posts
- StellarRoads for Windows and LinuxJun 02, 2024
- Scores now saved to disk and IBM PCjr supportMar 31, 2020
- Tweaked jump physics and endless runner modeMar 20, 2020
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